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Revista de la Escuela de Ciencias de la Educación

Print version ISSN 1851-6297On-line version ISSN 2362-3349

Abstract

GARCIA CERNAZ, Santiago. VIDEOJUEGOS Y VIOLENCIA: UNA REVISIÓN DE LA LÍNEA DE INVESTIGACIÓN DE LOS EFECTOS. Rev. Esc. Cienc. Educ. [online]. 2018, vol.1, n.13, pp.149-165. ISSN 1851-6297.

Video games are a playful activity that has a privilege place in the daily life of children and young people of contemporary societies. Since their appearance a few decades ago, violent content, present in a large number of them, has aroused deep controversy. Thus, multiple studies have been carried out with the objective of determining what are the effects of these contents on children and young people, main recipients of this contemporary playful proposal. This article aims to review the main theoretical basis and empirical research in psychology that focused on the study of these effects, framing them in the broader social debate in which they have taken place. It warns about the presence of a publication bias and a lack of consensus about the validity of the measures of aggressiveness used. Also, an alternative view is offered to problematize this approach.

Keywords : Video games; Violence; Aggressiveness; Effects; Controversy.

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